SVG Fixed In 3D ThreeJS

WebGLRenderer has created a 3D cube, sphere, and floor texture. An SVG root with a circle element is inserted at its center via CSS2DRenderer and CSS2DObject. (Its outline is shown via the dashed lines.) Therefore the SVG will remain fixed in size and location, in the 3D environment, via orbitControls. Use the sliders to adjust the x/y/z position of the SVG.
Cursor movement in ThreeJS:
Cursor X:
Cursor Y:

Cursor movement in SVG:
Cursor X:
Cursor Y:

Camera X:
Camera Y:
Camera Z:

Adjust SVG Object X/Y/Z
X:
svgObj.position.x:
Y:
svgObj.position.y:
Z:
svgObj.position.z:

rendererCSS2D Source:

Javascript SVG:

Javascript ThreeJS: